There's an incredibly deep strategy system lurking under the surface, but moving your units, building new ones, and attacking foes is just a matter of pointing and clicking. The controls are an especially big relief. This is a unique experience for RTS fans and a manageable one for newbs. Also, your units level up - RPG-style - and you get new items after each level. But what really sets Dawn of War II off from the rest of the pack is its campaign mode, which puts you in charge of a small group of soldiers and forces you to make careful, tactical decisions. To be sure, you're welcome to do that in Retribution - you can play matches online, or even co-op rounds between some heroes and an endless stream of bad guys in The Last Stand (a takeoff of Gears of War's Horde mode). They often place you in the middle of a huge map and task you with fending off a bunch of opponents. To the average gamer, one problem with RTS titles is that they're overwhelming. If you're a longtime fan of the franchise, an RTS player who has never tried it before, or even a newcomer to the entire genre, Retribution will give you exactly what you need. What else could you could ask for in an expansion pack? Warhammer 40,000: Dawn of War II: Retribution retails for a mere $30, works as a standalone product, features a new sixteen-mission campaign that's playable from the standpoints of six different races, and includes all of the series' trademark multiplayer modes.
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